Great tips: Ray Wenderlich’s #Swift Style Guide — https://t.co/F92lbj2fu2
“Web vs. native: let’s concede defeat†— http://t.co/biO5gqPjOK
The madness of @Pixelmator continues: “What happend to the color fields in the toolbar?†— http://t.co/6hkdwtSh4Q
…and your mind explodes: “Why create Implicitly Unwrapped Optionals?†— http://t.co/LdEH7Io3l9
.@Pixelmator team, a friendly reminder: “Scroll past edges of the image canvas†— http://t.co/UpvwKRe24D
Great post: “I Am Jealous of #Swift†— http://t.co/S0m0pDc3vN
So I’m ready to parse some XML with SWXMLHash, ‘cause NSXMLParser works but isn’t that elegant — https://t.co/dFhVIulJf8
#Swift
Tales of “burger menuâ€. — http://t.co/yZcOzAKPsA
Great introduction: “UIGestureRecognizer Tutorial: Getting Started†— http://t.co/ZmWa23lgrY
“Tweets for you†isn#Fail #Fail
SceneKit’s SCNBox accepts CGFloat, while SCNVector3 accepts Float. Yes, they are different types.This is maddening.#Swiftft
RT @vpieters: Great read! An in-depth look at redesigning Facebook’s Visual Identity. http://t.co/sq5w9TtPgS
RT @acangiano: Lily — Drone camera http://t.co/QPrjL2Crwo
Your Spring Animations Are Bad (And It’s Probably Apple’s Fault) — https://t.co/ewI0pW7FnW
#TIL: CSS “visibility†property is animatable. See how it works here: http://t.co/liVztQhGmR
Always a good reference: “Favicons, Touch Icons, Tile Icons, etc. Which Do You Need?†css-tricks.com/favicon-quiz/MlSIl
The Two Pillars of JavaScript — Pt 2: Functional Programming — https://t.co/WIdXN0MV3w
Gruber: “On the Long-Term Viability of Apple’s Customer-First Strategy†— http://t.co/XGarl17FOo

sdw Whoever picked this Virginia vanity plate is my new favorite person (found on /r/typography) pic.twitter.com/bNntTLVp6Q
I could give it a try: “React To The Future With Isomorphic Apps†— http://t.co/QYQBPV7MUE
100 Days of Fonts â€100daysoffonts.com/index.html2v
“Sites end up structured around departments rather than user needs†— https://t.co/HVtt5ooDHW
VR: The Last Medium — https://t.co/HUb2KdVQDP
Axiomatic CSS and Lobotomized Owls — http://t.co/hKFLOFO4nO
Great reade: 1 hour of research saves 10 hours of development time — http://t.co/jytIMWXwx6
#Python Development Environment on Mac OS X — http://t.co/5oZyswsElv